Showing posts with label Weekly Skill Overview. Show all posts
Showing posts with label Weekly Skill Overview. Show all posts
Friday, July 1, 2011
Tuesday, June 21, 2011
Weekly Skill Overview (Deterrence)
Deterrence
The so called Hunter "Bubble".
Well this statement is actually really wrong since it not making the hunter immune but making the hunter unable to attack cause he is pacified for the entire duration of deterrence and gives the hunter 100% chance to parry and deflect everything but there is a catch. It can parry and deflect anything that CAN be parried. And unfortunately there are quite a few abilities that cannot be parried.
Wednesday, June 15, 2011
Weekly Skill Overview (Improved Tracking)
Tuesday, June 7, 2011
Weekly Skill Overview (Flare)
Tuesday, May 31, 2011
Weekly Skill Overview (Aimed Shot)
Aimed Shot
Without question Aimed Shot is a purely confusing tooltip. It's the kind of instruction manual you would expect from, say, a race of people that irradiated their entire homeland, forcing them to freeload off a great and overly kind nation. The misunderstanding of Aimed Shot is also one of the most fervently argued. Here's what the tooltip says:
An aimed shot that increases ranged damage by 408 and reduces healing done to that target by 50%. Lasts 10 sec.
Thursday, May 26, 2011
Weekly Skill Overview (Noxious Stings)
Noxious Stings
The confusion with Noxious Stings over in the Survival talent tree lies in the fact that it has two unrelated effects, and many hunters mistakenly believe the two effects are the same. Here's what the tooltip says:
From a raid DPS perspective, we don't care about Wyvern Sting at all. We're shooting the boss, and as raid CC goes, Wyvern Sting is a horrible one. The important thing to note is the second effect of this talent, which has nothing to do with Wyvern Sting.If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 50% of the duration remaining, and increases all damage done by you on targets afflicted by your Serpent Sting by 3%.
Ignore everything before the "and" in the tooltip. Everything after that conjunction is a separate ability. As long as we have Serpent Sting on our target, all damage we do is increased by 3% (with all three ranks of the talent). You don't ever need to fire Wyvern Sting to benefit from that effect. You only need Serpent Sting on your target -- which we're keeping up anyway -- and all the rest of your damage is boosted by 3%. That's why every SV hunter has that talent!
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