Monday, June 27, 2011

Core Revision 6179 - Sumilion

r6179 | sumilion | 2011-06-16 17:20:29 -0500 (Thu, 16 Jun 2011) | 5 lines 
* The entire mechanic mask is now used (including EffectMechanic) for checking mechanic duration modifications. This forced me to remove some hackfixes and therefore requires testing. This fixes at least : 
** [Hunter] Silencing Shot - is now affected by silence reducing effects

Somehow before this revision Silencing shot duration wasn't reduced by talents like Priest's Unbearable Will and applied the entire duration regardless if the priest was talented or not.

Script Revision 3975 - Sumilion

r3975 | sumilion | 2011-06-14 14:12:31 -0500 (Tue, 14 Jun 2011) | 2 lines 
* [Hunter] Go for the Throat - procs on all ranged attacks

Great Rev. Now our pets will never Focus Starve. They are always at full focus to spam their skills all they want :)

Friday, June 24, 2011

Am I doing Lady Deathwhisper right?



Lady Deathwhisper is the second boss in Icecrown Citadel. She is a challenging encounter on 25-man, and fairly trivial on 10-man. This strat guide focuses on the hunter perspective. For a complete raid strat I recommend Tankspot’s Deathwhisper Video. The value of actually seeing a video of a fight cannot be overstated.

Tuesday, June 21, 2011

Weekly Skill Overview (Deterrence)

 Deterrence

The so called Hunter "Bubble".

Well this statement is actually really wrong since it not making the hunter immune but making the hunter unable to attack cause he is pacified for the entire duration of deterrence and gives the hunter 100% chance to  parry and deflect everything but there is a catch. It can parry and deflect anything that CAN be parried. And unfortunately there are quite a few abilities that cannot be parried.

Monday, June 20, 2011

Hunter Kiting Tactics (Jump Shot)

The Jump Shot


Because backpeddaling is always bad in every situation hunters invented a few way of shoting while running and creating distance with the enemy.

This move is surprisingly easy to get the hang of. It might even come naturally if you’re in a situation where you absolutely need to use it. This has more value in pvp but it has quite a few applications in pve also.

Wednesday, June 15, 2011

Weekly Skill Overview (Improved Tracking)

 Improved Tracking

What does this talent do?
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all damage done to those types by the Hunter is increased by X%.

Tuesday, June 14, 2011

Pre-Pot or Pot-Pot after Pot

What's pre-pot?
Pre-pot is the procedure or trick of drinking a potion before the raid encounter start.

What's the benefit?
Since you drunk the pot while not in combat you automatically start the cooldown of the potion. This trick enable your to drink 2 potions in the same raid encounter.

Thursday, June 9, 2011

Core Revision 6158 - Sumilion

r6158 | sumilion | 2011-06-08 17:25:20 -0500 (Wed, 08 Jun 2011) | 21 lines 
* correction to pets distance at which they attack, fixes them attacking bosses
* Replenishment gives 1% of max mana per 5 sec now
 
Lets hope this will help our pets at last to hit the raid bosses with large hit boxes. And I secretly hope to fix our pet attacking our targets while we are kitting them.

Also the Replenishment nerf is welcome too. In the past Replenishment used to give 0.25% every sec. So in total you would receive 1.25% of your total Mana in 5 sec. But later this changed to 1% mana after 5 sec.

Tuesday, June 7, 2011

Weekly Skill Overview (Flare)

Flare

Hmm Flare!!!
The most hated skill in the whole game from every stealth-user around the globe. One of the reason Hunters are like red flag to the Rogues. And also the reasons for the rivers of tears. But let's find why this skill is the reason for all this.

Monday, June 6, 2011

Pet Movement need tuning!!

Recently I become curious to see how pets are this days. The first thing I always look is how the move when I move. Everything seemed fine. I spent quite a lot of time with Marcelo so it would be a waste if that has broken.